Rage 0.0.0.4 [Alpha]

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Downloads: 90
Change Set: 65631
Released: Mar 8, 2012
Updated: Mar 9, 2012 by Jothay
Dev status: Alpha Help Icon

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Release Notes

Rage.Base:
  • Talents are almost fully parsable now
  • Talent Tree UI now functional
  • Fix for some charts not displaying
  • Fix for non-item tooltips not displaying properly
  • Fix for not all stats displaying on a tooltip
  • Added Requires Light/Dark variable to Items and UI
  • Fixed existing Buffs
  • Added Medpacs
  • Added Adrenals
  • Work towards Ability Class Data parsing
  • Updated Dodge for Base Stats
  • Removed Dead Code from Base Stats
  • Removed several stats that were not related to ToR and in some cases merged their properties to current stats
  • Updated many StatConversion functions to ToR equivalents and formulas (based on sithwarrior.com notes)
  • Fixed some percentage and common stat statements on stats
  • Updated Tier levels on BossHandler enum
  • Updated Raid Sizes on BossHandler and related UI
  • Split some of the ability core classes to separate files as they were getting large
  • Fixed some issues with ability parsing variables not lining up with formulas in use
  • Added TPS mechanics/counting into Rotation class
  • Fixed many Open in Torhead links to be Open in Knotor instead since they use the same id convention (unlike Torhead)
  • Updated Base lvl 50 class stats
  • Adrenals now sit in adrenal category instead of medpac category
  • Added Ability Damage Table loader
  • Many updates to ClassAbility to prepare for ToR statements
  • Set up Generic Rotation Solver class to take in ablity types and flesh them out as a priority list
  • Added Opener rotation to give users a statement of what abilities they start a fight with
  • Fixed several points of parsing of Ability Data
  • Added Medpacs and Adrenals charts
  • Drastically reduced the load time of abilitry script by removing Talent only ability types

Rage.Juggernaut:
  • Added Rotation UI to Juggernaut CalcOpts Pane
  • Set Juggernaut up with Rawr.DPSWarr's Rotation code pulling to prepare for use with Generic Rotation Solver
  • Removed outdated AbilityModel and AttackModel classes
  • Updated to some best practices with CalcOpts class
  • Added Stance selector to CalcOpts
  • Added DPS Scaler value to CalcOpts (for new DPS points stat, temporary, just to get the DPS mechanics right)
  • Added PTR Mode checkbox to CalcOpts, not in use at this time
  • Fixed several Stats Pane display values by removing some, renaming some and adding some
  • Added new DPS Points value (added into Overall and shows up as Orange in the charts) this is a temporary value just to get the DPS Mechanics right, use the scaler to set it to 0 to remove its impact on gear selection
  • Stat and Rotation calculations now use the new formulas and methods that were migrated to Base from Rawr.DPSWarr's code
  • Lots of Dead Code removed

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